Oh, alright, it’s one of those “I don’t like how other people use it” things.
Of course, I agree that W+M1 pyroing is lame and doomed to failure. But that’s about it; any disadvantages have countermeasures that can be put into play. You can reenable your extinguishing powers by using the Manmelter. You can’t break up an uber, so get your engineer to use the Pomson to kill the medic’s charge.
I don’t see the problem with the Mmmph bar. The entire game is built around performance-based rewards. The soldier’s backpacks, the demoman’s head-collecting swords, even the general incidence of random crits are based on your ability to score damage and stay alive. I guess it does fill a little fast? 225 damage per the wiki, that’s still at least two kills unless you’re one of those super-pyros who can go heads-up with a heavy and not get shredded to pieces. Used properly, sneaking around the ambush routes and spy-checking, it’s a valid alternative to the usual puff-n-sting tactics, with the added benefit of a total health recharge (provided that spy you thought you killed doesn’t show up to backstab you while you’re taunting.)
The whole idea of “deserved” kills is really interesting to me. Did that scout “deserve” to get a lucky crit with the force-a-nature as I was heading up to the healthkit? Does a sniper “deserve” a headshot when his opponent has a momentary lag spike? In the grand scheme of things, I’ve found these instances tend to balance out. I’ve been as much a beneficiary of luck as anyone else. The Phlogistinator helps put it in perspective by making me a little more of the master of my own destiny. No random crits, and I just noticed that the last nerf gave it a -10% damage penalty. I gotta make my hits count, cut and run when I’m outdrawn, and hit the afterburner at exactly the right moment to bring down the incoming phalanx of enemy forces without letting them catch me defenseless with only a 75% damage resistance. I think that takes at least as much skill as reflecting rockets properly or getting a crit flare shot from across the map.
But I recognize that not everyone has put as much practise into the moonman setup as I have. I’d like to apologize on behalf of every idiot who doesn’t run phlog/melter, every dumbass who thinks he can charge in and get the critboost in the face of a hail of bullets, and all those gits who still think the Sharpened Volcano Fragment is a valid non-medieval melee choice.